Texture files in PostFX
by Tobyn Manthorpe · in Torque 3D Professional · 05/30/2009 (3:32 pm) · 2 replies
I'm loving the new organization of PostFx in T3D! Awesome. But I do have a small problem. When I try to reference an external texture file for my "PostEffect" in the cs file, the engine decides to find a random texture from the scene and use that instead.
I can't find any other postfx shaders that use external files nor can I find any other shaders that don't use a material to supply a texture file. Can this actually happen?
Thanks
I can't find any other postfx shaders that use external files nor can I find any other shaders that don't use a material to supply a texture file. Can this actually happen?
Thanks
About the author
Tobyn has started Cedar Hill Games, a small dev studio in beautiful Victoria, B.C.
#2
05/30/2009 (4:16 pm)
Wow, that was it. And you got back to me so quickly! Thanks so much, I never would have figured that out.
Associate Manoel Neto
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Just move your textures to the same folder as the script where you have your postFX script or a folder inside it and use a relative path.