Material and Font issues
by Howard Dortch · in Torque 3D Professional · 05/30/2009 (2:06 pm) · 1 replies
When I open the console.log file after running the demo fps I get 100k of this:
Could not map material: DefaultPrePassMaterial to a texture name, need to specify 'mapTo' or 'diffuseMap[0]' parameter
CustomMaterial - AtlasBlender20Material(1760) - Failed to find ShaderData AtlasBlender20Shader
Failed to create resource: [core/fonts/Arial 10 (ansi).uft]
Material Info for object WarningMaterial - warnMat
video card issues ? settings ? any help ?
Could not map material: DefaultPrePassMaterial to a texture name, need to specify 'mapTo' or 'diffuseMap[0]' parameter
CustomMaterial - AtlasBlender20Material(1760) - Failed to find ShaderData AtlasBlender20Shader
Failed to create resource: [core/fonts/Arial 10 (ansi).uft]
Material Info for object WarningMaterial - warnMat
video card issues ? settings ? any help ?
Associate Tom Spilman
Sickhead Games
The DefaultPrePassMaterial warning will probably be removed.
The Atlas shaders are no longer in use and will be removed completely to get rid of those errors.
Not sure about the font message.