exportCachedFont() unable to write
by Brian Tan · in iTorque 2D · 05/26/2009 (3:34 pm) · 1 replies
I'm trying to implement custom fonts.
Here the sample code I used:
Then I tried calling this in the console window:
exportCachedFont("Arial", 20, "common/ui/cache/pngs/testfont 20.png", 0, 0);
and it gives me an error "GFont::exportStrip - failed to open 'common/ui/cache/pngs/testfont 20.png' for writing"
Does anybody else get this problem? If so, how did you find a way around it?
Thanks.
Here the sample code I used:
importCachedFont("myfont", 20, "common/ui/cache/pngs/myfont 20.png", 0, 0);
new t2dTextObject(testfont)
{
scenegraph = %scenegraph;
text = "abcdefghijklmnopqrstuvwxyz1234567890";
font = "myfont";
hideOverflow = "0";
fontSizes = "20";
};nothing shows up.Then I tried calling this in the console window:
exportCachedFont("Arial", 20, "common/ui/cache/pngs/testfont 20.png", 0, 0);
and it gives me an error "GFont::exportStrip - failed to open 'common/ui/cache/pngs/testfont 20.png' for writing"
Does anybody else get this problem? If so, how did you find a way around it?
Thanks.
Torque Owner Eyal Erez