FPS Genre Kit Bug
by Luis Rodrigues · in Torque 3D Professional · 05/26/2009 (6:02 am) · 5 replies
EDIT: Fixed in Beta 3
In the FPS Genre Kit, if you open the warrior camp leve then go under water, then exit the level (not the game) and enter one of the other levels (den, MBU, Blank) you will still be immersed in the fog from the water in warrior camp
In the FPS Genre Kit, if you open the warrior camp leve then go under water, then exit the level (not the game) and enter one of the other levels (den, MBU, Blank) you will still be immersed in the fog from the water in warrior camp
About the author
Started Programming age 12 on 48kb ZX Spectrum than moved to Turbo Pascal, Turbo C++, Delphi, Java, etc. Currently Working as a programmer of in-house tools 4 a technical translations company, and working with WinterLeaf Entertainment on off days
#2
EDIT: I can also replicate the template part
05/26/2009 (10:03 am)
Yes - getting back to warrior camp (only other level with water) fixes itEDIT: I can also replicate the template part
#3
05/26/2009 (11:52 am)
Yeah I see whats going on here and have a fix in mind, will post back soon as I get to it.
#4
Has code changes in several places so wasn't planning on posting it here.
05/26/2009 (2:39 pm)
Fixed for beta3.Has code changes in several places so wasn't planning on posting it here.
#5
05/27/2009 (5:03 am)
Another bug shoot down - nice
Associate Michael Hall
Distracted...
It seems to "fix" itself if you load a level that has water in it. For me that is, how about you?
It's also reproducible in the Template by manually loading a level that doesn't have water in it.