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Running a C++ Console Application inside the Torque Game Engine!

by Alan Murphy · in Technical Issues · 05/25/2009 (6:17 am) · 3 replies

I have a C++ console application which can run separately in visual studio but I am trying to incorporate this to run inside the torque engine when my game runs so I can extract data from it! If I copy the C++ library into the game directory and compile the engine is there a way that I can tell the engine to run the main class that starts my console application? Thanks! :)

#1
05/25/2009 (9:28 am)
How do you intend to compile the engine without a license?
#2
05/25/2009 (9:31 am)
Just after getting it compiled in visual studio! Im running on a student license that my co-ordinator gave me for my masters project! That ok?
#3
05/25/2009 (10:22 am)
In that case, a student license should be visible in your profile. Assuming that your coordinator has the necessary educational license, he or she can contact GG and make the appropriate arrangements for you.