Game Development Community

RESOLVED: iTGB 1.2: Play only works once on OSX

by Marc Dreamora Schaerer · in iTorque 2D · 05/24/2009 (9:08 am) · 11 replies

With iTGB 1.2, the play button on OSX finally works, but only once.
It seems like iTGB does not register that the play window has been closed thus never unlocking the play button again

#1
05/24/2009 (9:34 am)
Yep I can confirm this bug!
#2
05/30/2009 (1:24 pm)
Could you post some more details about this? Are you talking about the Play Button in the editor?
#3
06/02/2009 (1:21 pm)
Correct
The Play Button remains disabled after beeing clicked once and won't be enabled again without a restart of the editor.
#4
06/02/2009 (1:29 pm)
FYI the Play button has always worked for me on OS X, in iTGB 1.1 and 1.2. I use it very very much.
#5
06/02/2009 (1:35 pm)
did you recompile the editor or are you using the one provided with iTGB?
I didn't recompile it so far, as I don't have any related modifications


Just to add additional informations:
OSX 10.5.7
MacBook Pro 15", Core 2 Duo Peryn, 4GB RAM
XCode 3.1.x as per iPhone OS 3 Beta 5
#6
06/02/2009 (1:59 pm)
Yes I do recompile the editor, that might be why.
#7
06/02/2009 (2:19 pm)
Tested it
After recompiling it works correctly
#8
06/02/2009 (2:24 pm)
OK. Glad that was resolved easily.
#9
06/04/2009 (9:34 am)
Marking resolved, since the issue has a fix and is being addressed in 1.2.1
#10
06/05/2009 (2:52 pm)
I just wanted to point out that the reported problems with the rollout menues in the iTGB editor on osx, which don't rollout anymore, is also related to the build and is solved through the rebuild.
#11
06/05/2009 (3:11 pm)
@Marc - Thanks for that added detail. When the new version ships all binaries will be recompiled with the latest changes and optimizations turned on by default. Will be able to test this on 4 different machines for consistency.