Beta 2: breaks Torsion (precompile failed)
by Peter Mowry · in Torque 3D Professional · 05/24/2009 (12:06 am) · 4 replies
Precompiling...
Precompile failed
...
My Projects[name]game[name].torsion
It worked fine for Beta 1, but not Beta 2?
Precompile failed
...
My Projects[name]game[name].torsion
It worked fine for Beta 1, but not Beta 2?
About the author
#2
Arg, I think I need to learn how to stream-line this merge torque update stuff better...
05/24/2009 (2:26 am)
Awesome, thanks Kevin! Tom's fix worked for me :-)Arg, I think I need to learn how to stream-line this merge torque update stuff better...
#4
I'm kind of new to the merging stuff :-/, and I'm finding it a lot longer and more painful than I'd hoped to merge from (Torque 3D Beta 1, with some minor changes) into (Torque 3D Beta 2)...
I thought I could just make a diff of my changes, but that didn't work, so I had to merge everything with WinMerge, and it's taking me way longer than I'd hoped...
www.garagegames.com/community/forums/viewthread/92465/2#comments
05/24/2009 (3:06 am)
@Kevin: do you consider Beyond Compare significantly better than WinMerge? What about using an SVN vendor branch?I'm kind of new to the merging stuff :-/, and I'm finding it a lot longer and more painful than I'd hoped to merge from (Torque 3D Beta 1, with some minor changes) into (Torque 3D Beta 2)...
I thought I could just make a diff of my changes, but that didn't work, so I had to merge everything with WinMerge, and it's taking me way longer than I'd hoped...
www.garagegames.com/community/forums/viewthread/92465/2#comments
Torque Owner Kevin Mitchell
12 CatBlack Studios