Beta 2 Bug: Light Rays have issues when going from Advanced to Basic to Advanced
by Joshua Halls (Xerves) · in Torque 3D Professional · 05/22/2009 (5:32 pm) · 6 replies
Toggling the Lighting causes issues. It breaks the light rays and it also causes the screen to go white at times. If you need a screen shot let me know.
About the author
Part of the team that works on The Repopulation, a SciFi based MMO using a heavily modified version of the Torque MMO Kit - T3D. I also take care of the T3D version of the Torque MMO Kit.
#2
05/22/2009 (6:05 pm)
Might want to start a new thread so it doesn't get missed.
#3
05/22/2009 (6:20 pm)
Yeah, going from Advanced->Basic and back and forth has issues right now. If you can give me a screenshot that would help in the case of the LightRays in particular. If you need this to work *right now* you can simply set the LightRays up to disable when you switch.
#5
07/23/2009 (8:33 am)
I get this also in beta 4.
#6
In the next release the PostEffect objects will properly disable themselves if the engine state doesn't meet all the requirements it has and it will do so without leaving a bunch of errors in the console.
07/23/2009 (1:56 pm)
What your seeing in beta4 is PostEffects that are not working properly with BL still running and giving you weird effects.In the next release the PostEffect objects will properly disable themselves if the engine state doesn't meet all the requirements it has and it will do so without leaving a bunch of errors in the console.
Torque 3D Owner Bloodknight
Bloodknight Studios