Game Development Community

Beta 2 Bug:: Multiplayer support in FPS kit Broken (Jimmy Rig)

by JesseL · in Torque 3D Professional · 05/22/2009 (10:56 am) · 23 replies

In Beta1 I could join the game with another computer. In beta 2 when I try it ends halfway into loading datablocks. Haven't done any research just posting findings.

Jimmy Rig fix:
Commenting out the lights.cs file in FPS kit lets me connect to a normal game on the same machine.

About the author

I just realized that if I wanted to create a cat that caught on fire and ran up a telephone pole and then burst into a blue waterfall. That wouldn't be to hard!

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#21
05/31/2010 (11:11 pm)
Logged as TQA-176
#22
06/01/2010 (8:50 pm)
I believe this was already fixed in a different beta.
#23
08/02/2010 (5:31 pm)
Fixed in 1.1 Beta 2
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