How to export 3DsMAX object to Torque
by William Goh (Joondalup IT TAFE) · in Artist Corner · 05/22/2009 (2:36 am) · 1 replies
I have read the documentation which required me to install the exporter to 3dsMAX. What I couldn't find was collision information regarding the model. I have created a bounds box around my 3dmodel and named it "bounds". What else do I havee to do? (Provide screenshot if you can)
Torque Owner Infinitum3D
Make a Copy of detail2, name it Collision-1
Export.
tdn.garagegames.com/wiki/DTS/Overview
tdn.garagegames.com/wiki/DTS/OldDoc/Introduction
docs.garagegames.com/artist/official/3D%20Studio%20Max/Reference.html
Picture are there. If you still need help, let me know.
Tony