How do you export a model from 3DsMAX?
by William Goh (Joondalup IT TAFE) · in Game Design and Creative Issues · 05/21/2009 (8:56 pm) · 2 replies
I have read the documentation which required me to install the exporter to 3dsMAX. What I couldn't find was collision information regarding the model. I have created a bounds box around my 3dmodel and named it "bounds". What else do I havee to do? (Provide screenshot if you can)
Torque Owner Daniel Buckmaster
T3D Steering Committee
This is probably in the wrong place. Try the Artist forums, maybe. You might even get a better response there.