Game Development Community

Beta 2: No fog on Terrain in Basic Lighting

by Peter Churness · in Torque 3D Professional · 05/21/2009 (3:25 pm) · 3 replies

Mesh objects are receiving the fog effect but not terrain object when in Basic Lighting mode - at least on my system. Is it working for anyone else?

Card is GeForce GTS 250

#1
05/21/2009 (3:34 pm)
The fallback for fog in Basic Lighting doesn't currently work on terrain.
#2
05/21/2009 (3:46 pm)
Has that been logged? I'm not seeing it on the known issues list.
#3
05/21/2009 (7:52 pm)
It should probably be on the known issues list, but doesn't need to be logged since Tom is already working on it.