Debug Assemblies
by AIDan · in Torque X 3D · 05/19/2009 (11:47 pm) · 3 replies
Is there any chance we can get debug assemblies for the editor and the game? I often get a "use new to create instance" error in game.Run. It would be great if I could at least see the call stack to get an idea what the problem is. So far I always have to undo my last steps and guess what the problem could be.
About the author
#2
Yes, I am using the demo.
05/21/2009 (6:41 am)
Yes. The problem is that you often only get the actual error, no call stack, nothing. And if that error is something like a null.reference one, you can have a hard time guessing where the problem is. If you load a scene you do not even know which object caused the problem. The only chance you have is to roll back changes until it works again.Yes, I am using the demo.
#3
John K.
www.envygames.com
05/21/2009 (11:31 am)
I think debug assemblies are a great idea. Of course, including the .pdb files will really increase the size of the installer. It might have to be a separate installer. Great idea. John K.
www.envygames.com
Torque Owner Trent
As to the game, if you buy it you get the source. I take it you're just using the demo at the moment?