Window Resizing messes up glow
by Mike Kuklinski · in Torque Game Engine · 05/16/2009 (4:08 pm) · 4 replies
When the window resizes (via... resizing or using the mission editor), the glow buffer seems messed up... if I have a glowing sphere, and an object in front of it, the object will occlude it... if I enter and then exit the editor, the object's glow will appear in front of the object, as though the rendering order has been messed up.
Any ideas?
This is before using the editor:

This is after using the editor:



Any ideas?
This is before using the editor:

This is after using the editor:



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Torque Owner Tyler Slabinski