Has anyone set up a dedicated web server to test browser based multiplayer on T3D
by anuther1 · in Torque 3D Professional · 05/16/2009 (8:12 am) · 4 replies
I am wondering if anyone has tried to set up a dedicated web server to host a browser based T3D application. I am curious about what is required to set this up for development (not running local HOST). What .net version? Web extension requirements? Apache/IIS? Does engine need to run within a Virtual Machine on farm? PHP? etc. Anybody have a web template to present the application, prompt the active x, etc. Just trying to get all the right parts and pieces together to play with this over a tcp/ip connection.
#2
"I am wondering if anyone has tried to set up a dedicated web server to host a browser based T3D application."
I expect it would be the same as setting up any dedicated Torque Server game. And hope it to be just as painless.
Also, Peter is correct that the 'web plug in' is just so it RUNS from a browser (and i notice it packs the game up nice and tight), its not executing the code from the webserver side of the show.
05/18/2009 (11:47 pm)
That is a really good question 'anuther1'. Now i am wondering the same(and will attempt to try it out over the next few days)... "I am wondering if anyone has tried to set up a dedicated web server to host a browser based T3D application."
I expect it would be the same as setting up any dedicated Torque Server game. And hope it to be just as painless.
Also, Peter is correct that the 'web plug in' is just so it RUNS from a browser (and i notice it packs the game up nice and tight), its not executing the code from the webserver side of the show.
#3
01/25/2010 (4:30 am)
@did any one set up the dedicated server in linux machine. How can i convert bin files in torque 3d. did any one knows..
#4
EDIT:
Oops! Missed finishing this thought!
I do know that there is a group working on getting the dedicated server for T3D running on Linux, but I do not know the current status.
@TigerHeros
I'm not sure why you're converting bin files. You should be able to extract them on your distro by chmod'ing the execute bit and then running it.
01/25/2010 (3:30 pm)
Yes. The plugin downloads the package and runs it inside the browser. Connecting to a server backend is a separate issue. As a test, you could license an Amazon EC3 install point and get a dedicated server setup. Dave Wyand did this quite a while back for testing on TGE.EDIT:
Oops! Missed finishing this thought!
I do know that there is a group working on getting the dedicated server for T3D running on Linux, but I do not know the current status.
@TigerHeros
I'm not sure why you're converting bin files. You should be able to extract them on your distro by chmod'ing the execute bit and then running it.
Torque 3D Owner Peter Mowry
And definitely not something that hosts games on a php web server. A php web server won't run executables. Torque 3D games (ie, the server) are executables... You could rent a dedicated host or virtual dedicated host, but that is a lot more expensive.