Small bug and fix for ~ (tgea 1.8.1)
by Mike Rowley · in Torque Game Engine Advanced · 05/16/2009 (6:32 am) · 0 replies
in "common\gamescripts\common.cs"
should be:
// Common keybindings. GlobalActionMap.bind(keyboard, tilde, toggleConsole);
should be:
// Common keybindings. GlobalActionMap.bind(keyboard, "tilde", toggleConsole);Tild is supposed to be surrounded by " "