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Small bug and fix for ~ (tgea 1.8.1)

by Mike Rowley · in Torque Game Engine Advanced · 05/16/2009 (6:32 am) · 0 replies

in "common\gamescripts\common.cs"
// Common keybindings.
   GlobalActionMap.bind(keyboard, tilde, toggleConsole);

should be:
// Common keybindings.
   GlobalActionMap.bind(keyboard, "tilde", toggleConsole);
Tild is supposed to be surrounded by " "