Game Development Community


#1
05/16/2009 (6:30 am)
$lightingMission = false;
Or call sceneLightingComplete() in your function.
Hope that helps a bit. If you want to see where this comes from, look in "common\clientscripts\MissionDownload.cs" That's where all the game loading is called.

#2
05/16/2009 (6:27 pm)
Thanks a lot:)i get to try it