Game Development Community

Torque 3D Beta 1 Bug: Game folder Naming Convention

by Caylo Gypsyblood · in Torque 3D Professional · 05/14/2009 (5:11 pm) · 6 replies

I have found \game\art and \game\core\art folder names to create time consuming confusion when attempting to pick and load art assets.


I suggest \game\core\art to be renamed as \game\core\coreart to clarify the CORE default coreart folder versus custom game art assets folder.




#1
05/15/2009 (1:28 am)
I suggest taking all game gui assets to root - gui, cs, help and image files. To me, it gets confusing when I have to look for something gui related as these are spread all over the directory tree. I did this, and it seems a lot more self-explanatory and faster to work with.
#2
05/15/2009 (3:19 am)
The full thing(folder tree structure) seems very convoluted right now.
I dont mind what changes they make, as long as there is some type of logical consistency.

#3
05/15/2009 (3:54 pm)
Why not just use the old scriptsAndAssets folder and just merge the common folder in? Makes sense no?
#4
05/16/2009 (4:14 pm)
I dont mind any new folder naming system at all. As long as its logical and not cryptically confusing.

The file picker only show current folder location, not the full path, so CORE any-sub-folder is easy to mistake for being at GAME sub level. I dont enjoy playing the 'find the file' game because of bad folder naming conventions, im sure very few people do...
#5
05/20/2009 (11:59 am)
I also have issue with the directory structure. There are 3 or 4 gui folders in there and it's not obvious how they are connected. But then in the past we had prefs.cs X 4 or 5 and main.cs X 4 can we simplify things some?

game/client/gui << all game gui
game/client/scripts << all game gui scripts

Much easier to deal with. My $0.02 Thanks...

#6
05/20/2009 (1:47 pm)
Quote:The file picker only show current folder location, not the full path, so CORE any-sub-folder is easy to mistake for being at GAME sub level.

It sounds like this is the real issue, especially since "game//core//coreart" vs "game//core//art" is simply a band aid to force the file picker to display "coreart".

To clarify my suggestion, fix the file picker to display full or partial paths, as the alternative (renaming folders) is a redundant issue and would exacerbate the already seemingly ambiguous folder hierarchy.