Game Development Community

iTGB 1.2 :: Can't expand component folder views in builder <<< self healed

by Anthony Perez · in iTorque 2D · 05/11/2009 (5:20 pm) · 0 replies

After upgrading to 1.2 on OSX, I start iTGB and create a new project. Once I get to the working area, none of the folder views like "Static Sprites", "Animated Sprites", "TileMaps", etc., will open or close. Nothing happens when I click on them, they don't expand or contract. Also, when I create a new project based on something like the "Fish" demo, the animated sprites aren't moving when looking at them in the builder.

Update: After rebooting, it now seems to work.