billboards?
by Dr. John Nobody · in Torque Game Engine · 02/01/2003 (4:46 am) · 9 replies
hey all
I've tried in the past to make billboard objects using the
BB::object(detailnumber) method. I can succesfully creat billboard objects, however they are always oriented 90 degrees away from where they should be on the verticle axis, therefore they are flat (ane invisible) if you were to look at them straight on. I've tried this before for levels and given up, just using high poly replacements, but now I'm working on weapon art where I'm definitely going to need to use billboards (since I'll have hundreds (or even thousands) of projectiles on screen at once). Anyway, the same problem is showing up with the billboard projectiles I made. I've tried rotating both the plane and bounding boxes in an assortment of different ways with it causing no changes. Therefore I'd like to ask if anyone has been using billboards and if so how do they set them up?
thanks all!
I've tried in the past to make billboard objects using the
BB::object(detailnumber) method. I can succesfully creat billboard objects, however they are always oriented 90 degrees away from where they should be on the verticle axis, therefore they are flat (ane invisible) if you were to look at them straight on. I've tried this before for levels and given up, just using high poly replacements, but now I'm working on weapon art where I'm definitely going to need to use billboards (since I'll have hundreds (or even thousands) of projectiles on screen at once). Anyway, the same problem is showing up with the billboard projectiles I made. I've tried rotating both the plane and bounding boxes in an assortment of different ways with it causing no changes. Therefore I'd like to ask if anyone has been using billboards and if so how do they set them up?
thanks all!
#2
02/01/2003 (9:02 am)
Make sure the Z axis on your billboard object is pointing world up.
#3
02/01/2003 (9:29 am)
ummm... I dont really follow, I've tried rotating all the axis's... none of them seem to change the objects orientation in the game
#4
02/01/2003 (11:29 am)
with Joe M's help I managed to fix this problem, but I've noticed another problem... the larger I try and make a weapon in general the further below the weapon it emits from... for istance when I make a projectile of regular size it emits from the weapon node... but as I enlarge it, its point of origin moves downward... any ideas how to fix this?
#5
02/11/2003 (9:34 am)
What was the fix for this?
#6
02/29/2004 (4:14 pm)
Huh it's a bit dated now, but I got the same problem here...
#7
02/29/2004 (6:34 pm)
Make sure the Z axis on your billboard object is pointing world up?
#8
Yeah I do... it has to be facing along the y-axis also.
02/29/2004 (9:02 pm)
Oh..... wait oh duh yeah I think I know what's wrong... rotating it won't re-align the axis... z-up... ok yeah I think I got it now...Yeah I do... it has to be facing along the y-axis also.
Torque Owner Dr. John Nobody
come on, where is everyone?