Game Development Community

Assign Material to Model

by AIDan · in Torque X 3D · 05/10/2009 (5:57 am) · 2 replies

I create a material by double-clicking a texture. I wonder how I assign that material to a model now.

#1
05/10/2009 (10:15 pm)
I've tried choosing the material in the properties but to doesn't seem to work correctly.. it asks me to pick a material from the registered object types, and once i do nothing happens
#2
05/11/2009 (11:58 pm)
What I mean is especially models. For example the material of the bot from the demo: OrangeBoombotMaterial1

I cannot find how it is linked to the mesh or anything. The material only seems to exist in the scene. Event the code has no reference to it.

Yeah but for simply cubes I also don't get it to work.