Assign Material to Model
by AIDan · in Torque X 3D · 05/10/2009 (5:57 am) · 2 replies
I create a material by double-clicking a texture. I wonder how I assign that material to a model now.
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#2
I cannot find how it is linked to the mesh or anything. The material only seems to exist in the scene. Event the code has no reference to it.
Yeah but for simply cubes I also don't get it to work.
05/11/2009 (11:58 pm)
What I mean is especially models. For example the material of the bot from the demo: OrangeBoombotMaterial1I cannot find how it is linked to the mesh or anything. The material only seems to exist in the scene. Event the code has no reference to it.
Yeah but for simply cubes I also don't get it to work.
Torque Owner Ezra