T3D Beta 2 Bug: Swiming Animation
by Kevin Mitchell · in Torque 3D Professional · 05/09/2009 (4:56 pm) · 24 replies
When swimming the animation is stuck on root animation.
About the author
Riding Solo since 2005. Current Project: Fated World 2005-Present RPG Engine Tool Kit - Now available.
#22
Swim root/forward is working properly for Gideon in beta5 so i suspect it is an art problem with your animation.
08/28/2009 (11:59 pm)
I would suggest you to run in debug from visual studio, hit F12 while swimming forward, then put a breakpoint in pickActionAnimation and see whats going on.Swim root/forward is working properly for Gideon in beta5 so i suspect it is an art problem with your animation.
#23
09/16/2009 (8:20 am)
Add this code in Player.cpp file and rebuild project{ "swim_forward", { 0.0f, 1.0f, 0.0f } },
{ "swim_backward", { 0.0f, -1.0f, 0.0f } },
{ "swim_left", { -1.0f, 0.0f, 0.0f } },
{ "swim_right", { 1.0f, 0.0f, 0.0f } },
#24
Added your code to Player.cpp as shown above, and now it works! Thank you!
09/23/2009 (12:02 am)
@GwangAdded your code to Player.cpp as shown above, and now it works! Thank you!
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