Game Development Community

Engine Programmer available

by Mz · in Jobs · 01/31/2003 (11:11 am) · 5 replies

My current project seems to be breaking up, so I find myself without a game to work on in my spare time.

If there are any projects out there that could use an Engine programmer, I have a working email listed in my profile. You can get an idea of my skills by consulting my profile and posting record.

Requirements:
Must have 3D art/Level design team in place.
No games based on 3rd party IP, unless you've got signed contracts. (That is, no DBZ games.)
No Massively Multiplayer Anything.
Preferably using Torque engine.

#1
01/31/2003 (11:41 am)
Hm, we seem to meet all your requirements.. ;)
If you are interested in working on our current project, "Project:C.A.", feel free to join us :)
(I really like your "Torque shader" .plan, btw ;))
you can check out our project and find links to our websites in my profile, if you need some more details... ;)
#2
02/02/2003 (8:32 am)
Hey Mark,

Sorry to hear that. Good luck with the team-hunt.

-Eric
#3
02/02/2003 (9:51 am)
www.acidstorm.net

Check out our project Colonies, and if interested you can use the contact form on the contact page.
#4
02/02/2003 (6:00 pm)
Drop me a line if ya like, Mark - I'm lookin' for someone to work on a couple o' projects for Midnight Ryder Technologies. My address is in my profile.
#5
02/02/2003 (11:30 pm)
As an afterthought, probably ought to mention - yep, got a team in place (look for screenshots of Trajectory Zone in the dev snapshots), no 3rd party IP involved, using the Torque engine, and it's definitely not an MMO style game :-)