Game Development Community

ShowTool Pro and DDS - Not Compatible

by Nicolai Dutka · in Torque Game Engine Advanced · 05/08/2009 (10:03 am) · 3 replies

Are we going to see an update for ShowTool Pro? It doesn't display DDS textures, but the textures ARE working in the game (I'm using TGEA 1.8.1).

#1
05/08/2009 (11:50 am)
I have made a similar post already for the new T3D, there has been a push for the use of Collada as well as DDS, having a designated ShowTools Torque Viewer, that is compatible with the upgrade would seem to be a good idea. Just becuase folks can check it in a Standard DEA viewer doesnt mean it will render properly in the new Torque either.
#2
05/08/2009 (2:56 pm)
I hope a new ShowTool is on plans for when T3D ships. It's only fair, since a T3D and even TGEA got a lot of code from TSP (absolute paths, standard file dialogs, some GUI elements, etc).
#3
05/08/2009 (4:46 pm)
I think it will take more than just adding .dds and .dae support. Some of us already know of several models that work in TGE/TGEa/ShowTool but will cause a crash in Torque -- in fact there's one in the beta!. You can always port the old Show mod scripts over to Torque 3d if all you want is a model viewer -- I know I had it working for TGEa one time... with shaders ;)