How to set 480x320 resolution for iPhone in TGB?
by mohanmartin · in General Discussion · 05/08/2009 (2:32 am) · 8 replies
I cant set the resolution for game window as 480x320 for iPhone in TGB.. it shows the minimum of 640x480 only..
is this possible for setting the resolution as 480x320? 0r 320x480? in TGB
is this possible for setting the resolution as 480x320? 0r 320x480? in TGB
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#2
setScreenMode( 480, 320, 32 , false );
try that.
05/08/2009 (3:55 pm)
//set the game to iphone modesetScreenMode( 480, 320, 32 , false );
try that.
#3
05/08/2009 (3:59 pm)
It doesn't actually work like that. It seems the smallest resolution supported is 640480, and the iPhone also has landscape/portrait orientation.
#4
05/08/2009 (7:33 pm)
For just testing on how things will look in TGB it works. type this setScreenMode( 480, 320, 32 , false ); in your main.cs file in the function initializeProject() and have a ball.
#5
05/11/2009 (5:08 am)
Hi Robert... there is no use for setScreenMode(480,320,32,false);it only runs with minimum of 640*480 resolution. If i done the project with this resolution(640*480), can i change the resolution in iTGB as 480*320?
#6
05/11/2009 (11:30 am)
yes that will work
#7
05/11/2009 (10:07 pm)
Thanks Robert, i'll try.
#8
06/02/2010 (12:52 pm)
Now with the new version it is posible.But my 480x320 screen looks bigger than an iphone size.do you know why?
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