Game Development Community

Alright this is frustrating

by Larren Maxson · in Artist Corner · 05/06/2009 (9:53 am) · 2 replies

Anyone please. I'm trying to export models from 3ds Max 9 in .dts format for torque. However when I export it always gives me an error that says "No bounding box found" What???? I've aligned everything very carefully and a model always has a bounding box. I.E. "J" Or you can just hit the tick in the viewport config. What am I over looking???

#1
05/06/2009 (11:02 am)
A model doesn't automatically have a bounding box.

Create a box around your object, name it bounds then export.
#2
05/06/2009 (11:24 am)
Right that's right. I misunderstood what it was asking for. Thanks for the help.