How to build TEGA into a lib/dll ?
by ycwang · in General Discussion · 05/03/2009 (6:49 am) · 0 replies
I don't think it's a good choice to compile the engine code each time. So I built the engine into a static lib, and link the executable file to it. But finally when I run the game, it crash...
Dose anyone can help ?
Dose anyone can help ?