Game Development Community

Shift drag to copy/Creating new physx object crashes physx demo.

by Henry Garle · in Torque 3D Professional · 05/02/2009 (1:17 am) · 24 replies

When trying to copy a PhysX object by shift dragging it the demo crashes. As does attempting to spawn any new objects.
Page«First 1 2 Next»
#21
05/10/2009 (1:33 pm)
I've found that depending on your settings, a reboot may be required before the environment var will work.
#22
05/11/2009 (11:08 am)
Still having trouble on my Dev Machine(x64). Got it to compile on laptop, but fix does not work for me. Still crashes when shift drag, or add from library.
#23
05/11/2009 (4:39 pm)
I am trying to reproduce this. It does not seem to happen for me, at least in a debug build. Have you tried this in debug? Could I get a callstack at the point of crash?
#24
05/11/2009 (5:06 pm)
I was unable to reproduce this in debug or release builds. Does it exhibit this for you while working out of the PhysXRoom mission? Or is this a new mission you have created?
Page«First 1 2 Next»