Convert from TGE to Torque3d
by Donald Teal · in Torque 3D Professional · 05/01/2009 (9:45 am) · 1 replies
I started my project a few years ago with TGE 1.3 we updated to TGE 1.5 and have purchased Torque3D. We know the terrains have to be redone but most of what we did previously was done on the scripting side and not much code wise
My question is what is the best method for taking what we have in TGE1.5 and converting to Torque3D?
Or is the best route just to scrap things and start fresh?
My question is what is the best method for taking what we have in TGE1.5 and converting to Torque3D?
Or is the best route just to scrap things and start fresh?
About the author
Associate Michael Hall
Distracted...
Artwise, you'll be able to re-use most any existing assets, but may have to give a little extra attention to any Interiors that you may want to use.