Game Development Community

ShaderMap Pro 4 Normal Maps!

by Jerry Casian · in Torque 3D Professional · 04/30/2009 (3:49 pm) · 4 replies

Waiting for the beta has got me shopping for new tools. I have noticed the Normal Map filter from NVidia Is very buggy In PS CS4, the normal map It generates looks like crap with not enough depth. I also know that Crazybump also has a Crazy price, but I stumbled upon this page :

http://www.renderingsystems.com/index.php

It cost me $20 and Its very powerful and you don't have to brake the bank :)

#1
04/30/2009 (4:03 pm)
I've found that GIMP does a rather good job over the PS plugin, especially for DDS compressing.

It still isn't too pleased with "noise" style maps. Alex Scarborough has some tips/info on better NM/DDS below that post.

But for 20 bucks that might worth be taking a look at.
#2
04/30/2009 (4:08 pm)
Yeah its a nifty tool, had that for quite some time now (bought ofc) and its powerful, many settings/tweaks, realtime 3D preview, and its FAST.. :)

Like it.
#3
04/30/2009 (4:09 pm)
Yes I bought this and it works great. The results look like CrazyBump without the cost. I would recommend it.
#4
04/30/2009 (4:20 pm)
I'm glad I bought It now. It looks like a solid program :)