scripting
by Mirko Topalski · in Torque Game Builder · 04/28/2009 (11:36 pm) · 5 replies
Hi
Can anybody help me , i am finishing breakout tutorial i have to include scripts in it but i dont know how to include scripts , where do i write them.
Can anybody help me , i am finishing breakout tutorial i have to include scripts in it but i dont know how to include scripts , where do i write them.
About the author
#2
I suggest starting on the tutorials on this page
www.garagegames.com/documentation/tgb
rather than those on TDN, as the ones above start out a bit slower.
04/29/2009 (5:16 am)
Also,I suggest starting on the tutorials on this page
www.garagegames.com/documentation/tgb
rather than those on TDN, as the ones above start out a bit slower.
#3
04/29/2009 (6:14 am)
thank you xfire, i appriciate thath but i dont know there in tgb i write scripts. Can you help me on thath.thank you.
#4
You create the files either with a normal text editor (like notepad), or a script IDE tool like torsion. The Torque Game Builder tool does not have any script editing capability in it.
04/29/2009 (8:21 am)
Scripts go in <ProjectName>/game/gameScripts/You create the files either with a normal text editor (like notepad), or a script IDE tool like torsion. The Torque Game Builder tool does not have any script editing capability in it.
#5
05/01/2009 (11:41 am)
Torsion is awesome. I don´t know what my life would be without it!
Torque 3D Owner Matt Brasier
exec("./scriptname.cs");
to the function startGame, in the file game/gameScripts/game.cs
It should look like
function startGame(%level) { exec("./mouse.cs"); Canvas.setContent(mainScreenGui); Canvas.setCursor(DefaultCursor); new ActionMap(moveMap); moveMap.push(); $enableDirectInput = true; activateDirectInput(); enableJoystick(); sceneWindow2D.loadLevel(%level); }