Game Development Community

Mission-Specific GUI

by zoid · in Torque Game Engine Advanced · 04/28/2009 (12:03 pm) · 0 replies

How could I go about loading a specific GUI for a certain mission? Basically, I would like a GUI to be loaded for one mission only; the other missions must still load the PlayGUI as per usual. I've been searching the forums/resources for ages and can't seem to find a definitive answer which is in-depth enough to be of complete use to me.

Any help is greatly appreciated, thanks. :)

Edit: I'll be a bit more specific: I am trying to make the main menu display a mission in the background. I've been trying two resources (this and this), and they both seem to work.. But, with both of them, the GUI seems to stay on MainMenuGui when I attempt to load a playable mission, rather than changing back to PlayGui.

Edit 2: Yup, turns out I had just missed a small part of one of the resources. Just FYI, the resource I used was Frank Bignone's Mission in main menu GUI resource; I used it successfully in TGEA 1.7.0..

;)