Game Development Community

Importing heightmaps

by Keith Johnston · in Artist Corner · 01/23/2003 (7:08 pm) · 1 replies

Is it possible to import heightmaps that use more than 8 bits per pixel? It does seem possible to manually raise the terrain above the maximum height imported from an 8 bit heightmap.

Thanks,
Keith

#1
01/24/2003 (5:01 am)
Even if you use 24 or 32 bit images the height still won't exceed a certian limit. You can go to Terrain editor properties (in the EDIT) and set you "Set Height" to 1 or somthing then flatten everytyhing, then load your bitmap that gives you a little bit more variance but not much.

Matt