TGEA Example Models in Open Format?
by Ben McIntosh · in Torque Game Engine Advanced · 04/25/2009 (2:33 pm) · 1 replies
I would really like to tweak the example models provided with TGEA, but the source is only provided as a .MAX file and a .DTS file. Has anyone converted these models to an open format such as .3DS so that I don't have to buy Max just to edit the models? :)
Thanks!
Thanks!
About the author
Ben is the co-founder of Urban Brain Studios; a new independent developer of games and game development tools.
Torque Owner Kerry Enfinger
Altered Reality Software
http://www.unwrap3d.com/u3d/index.aspx