Normal Mapping problem
by Adithyaa Srikkanth · in Torque Game Engine · 04/22/2009 (3:13 am) · 1 replies
I tried to load Normal Mapping a Cube... But it is not Applying.. i don`t know why ?????
In Material.cs i mention write a code like this but it not working.Currently i am working in Torque 1.8.....
baseTex[0] = "./data/shapes/speare/texture.jpg";
bumpTex[0] = "./data/shapes/speare/texture bump.jpg";
pixelSpecular[0] = true;
specular[0] = "1.0 1.0 1.0 0.1";
specularPower[0] = 32.0;
In Material.cs i mention write a code like this but it not working.Currently i am working in Torque 1.8.....
baseTex[0] = "./data/shapes/speare/texture.jpg";
bumpTex[0] = "./data/shapes/speare/texture bump.jpg";
pixelSpecular[0] = true;
specular[0] = "1.0 1.0 1.0 0.1";
specularPower[0] = 32.0;
Associate David Montgomery-Blake
David MontgomeryBlake