Problem with the Animated Sprites Tutorial
by Collin Burton · in Torque Game Builder · 04/15/2009 (7:05 pm) · 2 replies
In the Animated Sprites tutorial (under "Tutorials : Feature" in the built-in Documentation) it says "We'll need to add a couple images to the AnimatedSprites project for this tutorial. To do this we will learn a convenient way to bring images into TGB. Simply drag Figure 1 and Figure 2 from this html document into your TGB window with your new project loaded."
I try this and it doesn't work. I'm using the demo on a Mac. Is the tutorial out of date?
I try this and it doesn't work. I'm using the demo on a Mac. Is the tutorial out of date?
About the author
A gamer since I was old enough to fathom the rules and drawing since I could hold a crayon. For years I've wanted to make games of my own. Now I'm finally doing something about it. You can see my work at my website: www.collinburtondesign.com
Torque 3D Owner D.L.
To bypass this, do the following:
1.) In the tutorial document, save the two images to your
<username>/MyGames/AnimatedSprites/game/data/images/ folder (for Macs)
2.) In TGB, click on the "Create a new ImageMap" button located underneath the Edit, Project, Create buttons on the top right. Make sure you're in Create mode as opposed to Edit or Project. It's the button next to the trash can.
3.) From there, find the two files and open them. They should appear on the right side in both the Static Sprites and Scrollers drop-downs.
Alternatively you can just skip copying the images from the tutorial document, and just follow step two, but the files will be located at <your TGB install directory>/games/TutorialBase/game/data/images/ as FlourSack.png and imageMap1234.png
I hope this helps. :)