Game Development Community

Change your Menus, GUI's and whatnot.

by xGamer · in Torque Game Engine Advanced · 04/14/2009 (10:26 pm) · 1 replies

I was messing around with the Barricade Demo and noticed that the options menu and in game editor looked pretty bland. I changed some colors in the customProfile.cs to match the images and simular design to that of T3D by using some resources from the Collada demo. Some colors and images I couldn't find as they may be with the source only version but if you are using a starter kit for TGEA 1.7 - 1.8 like the fps or stronghold, you can probably add these images and change your colors to look like the ones in the screenshot.

Here are before and after shots. The after shots of the changes look like they should have came with the barricade demo.

Options Menu:

Before: i44.tinypic.com/9th92u.jpg
After: i43.tinypic.com/282f7ef.jpg

Mutiple Windows:

Before: i42.tinypic.com/aeqr7b.jpg
After: i39.tinypic.com/2ennnkw.jpg

Get the file with some install notes from here, files.filefront.com/TGEA+GUIzip/;13602037;/fileinfo.html

I did this out of bordum for no real reason.

Chris

About the author

I joined GG before I knew anything.. Then I went on to become a Web Site Developer, a Programmer and now a hobbyist of different things online.


#1
04/15/2009 (8:14 am)
And with a little bit of forethought in setting up a multitude of profiles you can even have themed skins for your guis with the inclusion of some sort of Theme Selector.

Pretty much all of the GUI colors, layout, etc are set up in script, there are just various locations for the different profiles. Some are in the Common directory, and others are located in the game/client/ui directory.

If you're interested in further GUI changes/modifications check this out: GUI/Getting Started. There's a lot of power and versatility in Torque's GUI system if you take the time to learn it.