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Programming - Fun or Profit?

by Michael J. Morgan · in Jobs · 07/05/2001 (1:01 am) · 1 replies

I've been programming in my spare time for nearly 20 years now, and I've found that many of the old speed optimisations still work, but many do not fit into an OOP approach. Likewise, most people that hire like OOP a little too much. I have never been able to get hired as a programmer, even though I can do the object oriented dance. So, here's the question: Should I follow my current path of programming in my spare time for fun - and try to create a game, or should I take the time to code an easily accessible (code wise) demo and try to pound the proverbial pavement to get a check. I find myself at a crossroads and am trying to take the best path.

Any suggestions?

P.S. Being a 3rd gen code slinger is not easy. Computer Science classes are too easy, and calculus is too hard! Where have all my heroes gone? Out of business. What do I have to look back on, but block graphics, 64k, and yellow rotting copies of Byte! Magazine. Ever since computers have gone to the masses, games have gone to the dogs! RIP Adams and Crawford. Viva Liberate!

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#1
07/05/2001 (5:46 am)
Thats a tough one... I would have to say do a demo but also work on a game in your spare time. The demo shows you know your stuff but the full game would also show you are dedicated and willing to finish a project. Mind you, if the demo is large and complicated enough, it will show this too.