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Dedicated Team Needed ASAP - Drop Dead Deadline.

by whorTeC · in Jobs · 07/04/2001 (7:23 pm) · 6 replies

Looking for a few hardcore GG individuals to complete the (BIT) Project team. 2D, 3D, animation, texturing, lighting, AVI, special effects, programming (C++), level design and artists needed. Enthusiasm required!! All experience levels considered. This is an excellent ground floor opportunity for a few hard-core gamers to reap the benefits of a successful title first time out. Game play will be fast and furious to subtle and precise. Unreal Tournament to Deus Ex, similar to the Descent series - inside/outside action. Like an RPG, since advancement in abilities, etc. occur due to experience and game play, and RTS similar to Homeworld, though the acquisition of resources is not needed. Multiplayer ambitions are similar to Freelancer. The online perpetual world is set in the future, space and planet surface (including underground) action, same or opposing single/team play and single player (to gain experience) or team/multiplayer (where the game will really shine) the (BIT) Project, when completed, is destined to be one of the game greats. This project must be completed ASAP. Extreme pressure, unheard of schedule, and a piece of the pie (partnership/percentage) when this thing flies.... Do you have what it takes?

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#1
07/04/2001 (7:41 pm)
Is the double post really necessary?
#2
07/04/2001 (8:41 pm)
I apologize..... I'm just trying to get the word out as quickly as possible using all of the tools available. The schedule is extremely tight.
#3
07/04/2001 (9:44 pm)
Will we have to sacrifice chickens or goats you think?
#4
07/05/2001 (2:32 am)
I've heard a 'Virgin Maiden' always brings the best results............but don't you get into trouble for that? Occasionem cognosce. Nunc aut nunquam. With focus, cooperation, dedication, enthusiasm and hard work anything can be done.
#5
07/07/2001 (1:47 am)
What is "(BIT)" and is this just another MMOG or will there be single player aspects?
#6
07/07/2001 (2:55 am)
BIT is a future based space scenario where you don't really have to save the world, just your own arse. You can choose to fight in space, on the surface of different planets and in underground tunnels. You can be the "good" guys or the "bad" guys. Single player mode is very important! (I don't like the 'internet play only' type of restriction). One area that does need further development is the integration of single player "experience" into the multiplayer environment. Advancement is based on play time, kills, acheived goals, etc.(something like experience points) but there needs to be some kind of check system to keep things fair. In other words, if you have a lot of single player 'experience' you should not have to 'start over' when you decide to play online (although the online perpetual world never shuts down - play time 'experience' is awarded for online members)