Game Development Community

problems Compiling in xcode

by Zeinad · in iTorque 2D · 04/10/2009 (10:07 am) · 5 replies

I have just recently started working in iTGB and I have just recently started working in xcode. I have been having troubles compiling my engine (even as it comes freshly downloaded). The problem seems to be in the framework files, specifically the openAL files (or at least thats where the first error is). My initial thread is at http://www.garagegames.com/community/forums/viewthread/88913

I have tried re-downloading and replacing the files suggested in that thread, and also I tried downloading a fresh iTGB and opening the xcode project and that also did not work. When I download tgb 1.7.4 pro I can compile that just fine, so it is definitely something with iTGB, has anyone else run into this problem or have any ideas?

#1
04/10/2009 (10:28 am)
the openal / vorbis theora file problem is present in itgb only.
The solution to it can be found in the 1.1 feedback thread, dec 23th 2008
What oyu need to do is basically copy some files around or reconstruct the symbolic links again in the openal and vorbis / theora frameworks
#2
04/10/2009 (11:20 am)
I see, good to know I wasn't doing something terribly wrong. I found this post by Mat Valadez which suggests the solution:

"There are softlinks for the OpenAL and other APIs for Mac that don't make it through the checkin and zip process. You'll need to either re-connect the softlinks or move the folders themselves to the top of their perspective directories. That is, the links are there as files instead of symlinks.

e.g.
"lib/openal/macosx/OpenAL.framework" copy from
"lib/openal/macosx/OpenAL.framework/Versions/A"

Versions and A point to frameworks"

I have found the framework files I need to alter, however I am not sure how to re-connect the soft links or what they would need to be connected to.
#3
05/22/2009 (8:51 am)
Hi,

I am having exactly the same problem.

Would you please detail your solution step by step.
#4
05/22/2009 (9:14 am)
Are you using 1.2? This problem was fixed in the 1.2 release as far as I know.
#5
05/22/2009 (9:26 am)
I'd like to get 1.1 working prior to downloading 1.2

I have some c code changes that might not work with 1.2