learning a language
by Connor Brown · in Torque Game Builder · 04/09/2009 (10:40 pm) · 4 replies
I just started working on a game engine this year and it's the first time I've seen any computer language. Is there anywhere I can find explanations or lessons about the base of torquescript?
#2
I found the tutorials included in the documentation very helpful. I'd recommend you go through those first, then move onto some of the online tutorials in the private online documents.
04/11/2009 (4:37 am)
Im a professional programmer, but TorqueScript is different enough that I had many questions.I found the tutorials included in the documentation very helpful. I'd recommend you go through those first, then move onto some of the online tutorials in the private online documents.
#3
04/16/2009 (6:58 pm)
Find a book like "Learn Java in 100 days" or "Step by Step C++", it should teach you about programming languages, what each peice means, how they're used. You'll drown if you simply jump into game development, you'll be quickly overwhelmed.
#4
You might find some useful info here: http://tdn.garagegames.com/wiki/TorqueScript
Although it mentions the book 'Essential Guide to TGE' here, I wouldn't buy this book only for the torquescript section - its doesn't cover much more than is on this page.
04/16/2009 (8:04 pm)
Java or C++ might be a bit of an overkill for learning tourquscript - but I agree, books on these languages should have a good description on basic data structures and algorithms.You might find some useful info here: http://tdn.garagegames.com/wiki/TorqueScript
Although it mentions the book 'Essential Guide to TGE' here, I wouldn't buy this book only for the torquescript section - its doesn't cover much more than is on this page.
Torque 3D Owner Kenneth Holst
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