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Path Making in torque game engine 1.5.2 demo

by Dan · in Torque Game Engine · 04/09/2009 (6:36 pm) · 4 replies

I want to make an orc character to follow path. like with the green arrows but i dont know how. and to auto shoot or somthing

#1
04/09/2009 (6:58 pm)
Do a search of resources for aiPatrol
#2
04/09/2009 (7:34 pm)
The actual aiPatrol resource seems to be gone, was simply a pathed AI anyway, but there is still the aiGuard resource and the Improved AI Guard resource, which happens to be script only. Both resources cover setting up paths, I think. Also check out the Bot Path-Finding tutorial at CodeSampler's for an easy to follow guide on how to set up path's for bots.
#3
04/09/2009 (7:54 pm)
The original AI Guard Unit actually does not use paths at all, but the Improved AI Guard Unit does have a pathing option. And here's a link to the Artificial Intelligence Beginning resource, aka aiPatrol. Of course I'd still recommend the Improved AI Guard Unit resource, especially since it looks like you don’t have access to the source code.
#4
04/09/2009 (8:28 pm)
Ah, thanks for clarifying that Twisted, I couldn't remember the name for aiPatrol and I had never actually used the AI Guard Unit resource, but did like the Improved one -- I've been thinking it would make a great feature for an improved FPS starter kit.