Full project for shooter tutorial?
by Lindsay Baker · in Torque Developer Network · 04/08/2009 (6:47 pm) · 2 replies
I've spent a happy morning working through the shooter tutorial - many thanks to whoever has put all that work in so far, it was enormously gratifying to get that much of a game working just hours after buying TGB :)
Since the tutorial isn't complete I'd love to see the completed project and pick the code apart myself. On http://tdn.garagegames.com/wiki/TGB/BasicTutorial1 it says "You can download the full TGB shooter demo game and pick through it to learn a lot of things this tutorial does not currently cover."
... but the link provided isn't to the full game, but to the same pack of data files used in the tutorial.
Is the full project available?
Thanks,
Lindsay
Since the tutorial isn't complete I'd love to see the completed project and pick the code apart myself. On http://tdn.garagegames.com/wiki/TGB/BasicTutorial1 it says "You can download the full TGB shooter demo game and pick through it to learn a lot of things this tutorial does not currently cover."
... but the link provided isn't to the full game, but to the same pack of data files used in the tutorial.
Is the full project available?
Thanks,
Lindsay
#2
I learned quite a lot from it
04/13/2009 (2:10 pm)
I found a pretty complete shooter game in the TGB install folder, under games/behaviourShooter or something like that. I copied it to my MyGames folder and had a play with it from there.I learned quite a lot from it
Torque 3D Owner D.L.
Checking the history of that tutorial, the last part of it was updated almost a year ago, while only minor changes were done to the other parts (most recent that I saw was January of this year).
I'm assuming you did all 5 parts of the tutorial and were hoping for more... perhaps a completed polished product with menus and high scores, etc?
I'm not the writer of the tutorial, but after TDN gets fixed, or when I have more free time, I might just extend it so that it is a complete, polished, production ready game. As it stands now, it looks to be more of a simple how-to tutorial, and not a step-by-step on creating a complete game.