Game Development Community

Is anyone using Borland Builder ???

by Thor Zollinger · in Technical Issues · 01/16/2003 (9:18 pm) · 5 replies

I know this question has been asked before, but there weren't any definitive answers in the threads...

Has anyone successfully use Borland C++ Builder to compile any of the Torque code or tools? The VC++ project import tool has a couple of errors I haven't figured out yet.

#1
07/22/2004 (5:31 pm)
I have Borland C++ Builder 6 and will be trying to develop using this, I'd like to know also if anyone else is successful. Thanks.
#2
07/22/2004 (6:34 pm)
I am VERY interested if anyone gets this working.
#3
07/22/2004 (7:29 pm)
Ask John Kabus from Synapse Gaming. He knows.

By the way: Borland rocks (I'm a Delphi developer)
#4
07/22/2004 (10:20 pm)
Same here ;)
#5
10/19/2004 (5:06 pm)
Hi guys,

I see that the last date of posting here is Jul 22 of the year. I'm new to the site, haven't bought the Torque yet, but plan to within a couple of months, but to answer your question, I use mainly C++ Builder 4.0 profesional, and have a copy of C++ Builder 6.0 Professional as well. I haven't tried to compile any of Torques scripts with them yet, though. If i get good at this, look me up in the future.