dgl.h not in directory
by Ilidrake · in Torque Game Engine Advanced · 04/08/2009 (2:55 pm) · 4 replies
I can't find the dgl.h that the advanced camera is looking for. Was it removed from version 1.8? Or was it moved. Thanks in advance.
#2
04/08/2009 (4:13 pm)
Thanks. I've located all the resources, added them to my project, but it still comes up with countless errors. I'm no coder so I have no idea what any of them mean. Anyone get the advanced camera to work with TGEA 1.8?
#3
04/08/2009 (5:48 pm)
The problem here is that you are attempting to implement a tge (openGl based engine) resource into a tgea (directX based) engine. There are tons of differences between the two engines. TGEA uses a GFX layer as a go between ogl and dx. You might do a search for that resource and see if someone has ported it, but I haven't heard of it being done.
#4
04/09/2009 (8:08 am)
Thanks.
Associate Michael Hall
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