Game Development Community

ai spawn

by Anthony Ratcliffe · in Torque Game Engine Advanced · 04/06/2009 (9:56 pm) · 1 replies

hi there ive just made an ai guard my first venture into ai alone, i spawn the ai with aispawn(); within game.cs, now i know i can spawn another guard by writting anotheraispawn(); within game.cs however i want them to have diffrent spawnpoints how would i go about assigning which ai has which spawnpoint?


#1
04/07/2009 (2:22 am)
Do a search for aiGuard and aiPatrol resources. In those, you use spawn spheres to determine the placement of your ai, and the number of them.