ai spawn
by Anthony Ratcliffe · in Torque Game Engine Advanced · 04/06/2009 (9:56 pm) · 1 replies
hi there ive just made an ai guard my first venture into ai alone, i spawn the ai with aispawn(); within game.cs, now i know i can spawn another guard by writting anotheraispawn(); within game.cs however i want them to have diffrent spawnpoints how would i go about assigning which ai has which spawnpoint?
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Torque Owner Mike Rowley
Mike Rowley