Game Development Community

Milkshape exporting error.

by Heedicalking · in Artist Corner · 04/02/2009 (1:00 pm) · 4 replies

When i try exporting my catapult i made, milkshape stops responding. Does anyone know what is wrong?

#1
04/02/2009 (2:14 pm)
Which milkshape exporter are you using? Can you send me the model that is causing problems?
#2
04/02/2009 (3:18 pm)
I am using Dts exporter plus.
#3
10/22/2009 (5:31 pm)
I'm also having this problem, and am using the newest milkshape. Is there a limit on the amount of faces/polys you can have in one dts. It seems when I make something pretty detailed it always crashes. Haven't tried max to see if the models do it in max, milkshape is just way too easy to use to not use it.
#4
10/22/2009 (7:26 pm)
Limit your mesh Groups to a poly count of under 10,000 Triangles. This may mean you need to Regroup faces to keep within the DTS format's coded limit 'per mesh'. Since you can have multiple 'meshes' in your DTS hierarchy, this limit of Ms3D isn't that bad. You may end up creating a few extra nodes per 'rigid mesh' if done so....m'eh.