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Importing animated 3DS Max object problem

by Wesley Habich · in Game Design and Creative Issues · 04/02/2009 (4:29 am) · 1 replies

I'm having a problem importing an animated object made in 3DS Max into Torque.

Torque lets me put the object on the stage but doesn't apply the animation to it when I run the level.
Its nothing fancy, just a cube that rescales itself from small to big and to small again.

Is there a way to make Torque run the animation?

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