Game Development Community

projectile coding?

by Michael Zajac · in Torque Game Engine · 07/03/2001 (11:31 am) · 1 replies

In the v12 engine where is the code for projectile moventments? Like the grenadeProjectile 's arc. Is that scripted, or is it hardcoded?

#1
07/03/2001 (12:01 pm)
The actual handling of object movement, be it projectiles or anything else is in code because of the the movements tight integration with collision and networking. Generally all such objects are very configurable from script though. If you need some behavior that is not exposed it will be easy to add it since you have the code.

Tim and I will be opening up the engine and exposing much more functionality to script and making things not quite so Tribes like, which will give you a lot more flexibility to do things you could never do in Tribes.

--Rick