Game Development Community

engine/source/gfx/gl/ ?? Can someone explain...

by Mike Rowley · in Torque Game Engine Advanced · 03/29/2009 (7:05 pm) · 2 replies

I've been researching gl to gfx changes and keep running into this folder. What is the purpose of this folder? Is it just for mac? I notice the old "glSomeCode" called thru it, but am finding it difficult to get beyond it to the gfx code that replaces it as it shows up in every search I do.
Is this code still callable for windows? Or do I need to dig deeper to figure out where the gfx calls are and what they are? (as they are NOT the same in any way)


#1
03/30/2009 (2:47 am)
GFX is the abstracted rendering system for TGEA, and the gl folder contains the OpenGL implementation. It's for Mac only, there's no OpenGL implementation for Windows in TGEA.

#2
03/30/2009 (3:33 am)
That's what I thought. I just needed comformation. Thanks.